Monkey King
Monkey King
Monkey King
Melee - Carry, Escape, Disabler, Initiator
19 + 2.8
24 + 3.7
20 + 1.8
Talents
-1 Jingu Mastery Required Hits
25
Additional Wukong's Command Ring
0 Cooldown Primal Spring
20
+60% Boundless Strike Critical Damage
+450 Tree Dance Cast Range
15
+110 Jingu Mastery Damage
+100 Primal Spring Max Damage
10
+0.2s Boundless Strike Stun Duration
85
Talent Tree
Boundless Strike
TARGET: Point Target
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Strong Dispels Only
Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.
STUN DURATION: 0.7 / 0.9 / 1.1 / 1.3
CRITICAL DAMAGE: 120% / 140% / 160% / 180%
BONUS DAMAGE: 20 / 40 / 60 / 80
STRIKE RADIUS: 150
DISTANCE: 1100
SOLDIER SPAWN DURATION: 0
ACCELERATION Z: 5000
MIN HEIGHT ABOVE LOWEST: 100
MIN HEIGHT ABOVE HIGHEST: 150
MAX HORIZONTAL ACCELERATION: 30000
DURATION: 0.2
SPRING CHANNEL PCT: 60
CAST RANGE: 1100
CAST TIME: 0.4
Mana85 / 90 / 95 / 100Cooldown24 / 21 / 18 / 15
Talent Tree
Tree Dance
TARGET: Unit Target
Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 4 seconds. Taking damage while on the ground puts Tree Dance on cooldown.
LEAP SPEED: 700
SPRING LEAP SPEED: 1300
GIVE UP DISTANCE: 1850
GROUND JUMP DISTANCE: 800
DISTANCE: 800
DAMAGE COOLDOWN: 3
PERCHED DAY VISION: 700
PERCHED NIGHT VISION: 500
PERCHED SPOT HEIGHT: 192
UNPERCHED STUNNED DURATION: 4
TOP LEVEL HEIGHT: 500
IMPACT DAMAGE TOOLTIP: 140 / 210 / 280 / 350
IMPACT MOVEMENT SLOW TOOLTIP: 20 / 40 / 60 / 80
RANGE: 800
MAX LEVEL: 4
CAST RANGE: 800
CAST TIME: 0.1
Mana0Cooldown1.40 / 1.2 / 1 / 0.8 / 0
100
Talent Tree
Primal Spring
TARGET: Point Target / AOE / Channeled
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
CHANNELED - Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration.
DAMAGE: 110 / 200 / 290 / 380
MOVEMENT SLOW: 35% / 50% / 65% / 80%
MAX SLOW DURATION: 4
IMPACT RADIUS: 375
CAST RANGE: 1000
CHANNEL TIME: 1.75
CAST TIME: 0
Mana100Cooldown18 / 16 / 14 / 12
Talent Tree
Jingu Mastery
TARGET: Passive
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: No
Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.
REQUIRED HITS: 4
COUNTER DURATION: 7 / 8 / 9 / 10
CHARGES: 4
BONUS DAMAGE: 30 / 75 / 120 / 165
BONUS LIFESTEAL: 20% / 40% / 60% / 80%
MAX DURATION: 35
Cooldown0
Talent Tree
Mischief
TARGET: No Target
Changes Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, or using any item or ability breaks Monkey King's disguise. Grants damage immunity for 0.1 seconds upon transforming.
BONUS MOVE SPEED: 6% / 9% / 12% / 15%
REVEAL RADIUS: 200
INVUL DURATION: 0.1
CAST TIME: 0
Mana0Cooldown24 / 20 / 16 / 12
100
Talent Tree
Wukong's Command
TARGET: Point Target / AOE
DAMAGE TYPE: Physical
Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King is granted bonus armor for the spell's duration.
FIRST RADIUS: 300
SECOND RADIUS: 750
NUM FIRST SOLDIERS: 5
NUM SECOND SOLDIERS: 9
MOVE SPEED: 700
BONUS ARMOR: 15 / 20 / 25
SOLDIER ATTACK INTERVAL: 1.1
DURATION: 13
LEADERSHIP TIME BUFFER: 0
CAST RANGE: 625
CAST RANGE SCEPTER: 1550
OUTER ATTACK BUFFER: 0
COOLDOWN SCEPTER: 90 / 70 / 50
SOLDIER SPAWN INTERVAL: 4
SOLDIER DURATION: 12
CAST RANGE: 0
CAST TIME: 1
Mana100Cooldown100 / 90 / 80
Talent Tree
Spring Early
TARGET: Hidden / No Target / Instant Cast
Talent Tree
Revert Form
TARGET: No Target / Hidden
Reverts Monkey King's shape to his original form.
Mana0Cooldown1
Aghanim‘s Scepter
Wukong's Command
Upgrade

Spawns a monkey soldier near Monkey King at regular intervals. Soldiers do not spawn while invisible or on trees. Soldiers only attack buildings when Monkey King himself is nearby. Soldiers can now gain Jingu Mastery charges independently.

FIRST RADIUS: 300
SECOND RADIUS: 750
NUM FIRST SOLDIERS: 5
NUM SECOND SOLDIERS: 9
MOVE SPEED: 700
BONUS ARMOR: 15 / 20 / 25
SOLDIER ATTACK INTERVAL: 1.1
DURATION: 13
LEADERSHIP TIME BUFFER: 0
CAST RANGE: 625
CAST RANGE SCEPTER: 1550
OUTER ATTACK BUFFER: 0
COOLDOWN SCEPTER: 90 / 70 / 50
SOLDIER SPAWN INTERVAL: 4
SOLDIER DURATION: 12
CAST RANGE: 0
CAST TIME: 1

Aghanim‘s Shard
Boundless Strike
Upgrade

Boundless Strike applies Primal Spring with 60% of the max channeling duration power to enemies along the staff and at the end of the staff. When Boundless Strike is set to alt-cast, Monkey King leaps to the end of his staff.

STUN DURATION: 0.7 / 0.9 / 1.1 / 1.3
CRITICAL DAMAGE: 120% / 140% / 160% / 180%
BONUS DAMAGE: 20 / 40 / 60 / 80
STRIKE RADIUS: 150
DISTANCE: 1100
SOLDIER SPAWN DURATION: 0
ACCELERATION Z: 5000
MIN HEIGHT ABOVE LOWEST: 100
MIN HEIGHT ABOVE HIGHEST: 150
MAX HORIZONTAL ACCELERATION: 30000
DURATION: 0.2
SPRING CHANNEL PCT: 60
CAST RANGE: 1100
CAST TIME: 0.4

Aghanim's scepterAghanim's shard
DurationsData from professional matches
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