Mars
Mars
Mars
Melee - Carry, Initiator, Disabler, Durable
23 + 3.7
20 + 1.7
21 + 2.2
Talents
God's Rebuke +65% Crit
25
Arena Of Blood Grants Team +180 HP Regen
-20s Arena Of Blood Cooldown
20
+0.4s Spear of Mars Stun
-2s God's Rebuke Cooldown
15
+100 Spear Of Mars Damage
+100 God's Rebuke Distance
10
+20% Dauntless Regen Per Enemy
100
Talent Tree
Spear of Mars
TARGET: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Strong Dispels Only
Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.
DAMAGE: 100 / 175 / 250 / 325
SPEAR SPEED: 1400
SPEAR WIDTH: 125
SPEAR VISION: 300
MAX IMPALE TARGETS: 1
CAST RANGE: 900 / 1000 / 1100 / 1200
ACTIVITY DURATION: 1.7
STUN DURATION: 1.3 / 1.6 / 1.9 / 2.2
KNOCKBACK DURATION: 0.25
KNOCKBACK DISTANCE: 75
CAST TIME: 0.25
Mana100 / 110 / 120 / 130Cooldown14 / 13 / 12 / 11
90
Talent Tree
God's Rebuke
TARGET: Point Target
DAMAGE TYPE: Physical
Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.
CRITICAL DAMAGE: 150% / 200% / 250% / 300%
ANGLE: 140
DISTANCE: 500
KNOCKBACK DURATION: 0.3
KNOCKBACK DISTANCE: 150
KNOCKBACK SLOW: 40%
KNOCKBACK SLOW DURATION: 2.5
ACTIVITY DURATION: 2
BONUS DAMAGE VS HEROES: 10 / 15 / 20 / 25
CAST TIME: 0.2
Mana90Cooldown16 / 14 / 12 / 10
Talent Tree
Bulwark
TARGET: No Target
Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides. Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs 70% of the attack projectiles aimed at Mars's allies towards Mars instead.
FRONT REDUCTION: 40% / 50% / 60% / 70%
FORWARD ANGLE: 140
SIDE REDUCTION: 20% / 25% / 30% / 35%
SIDE ANGLE: 240
REDIRECT CHANCE: 70
ACTIVE REDIRECT RANGE: 900
SPEED PENALTY WHEN ACTIVE: 18%
REDIRECT CLOSE RANGE: 200
ATTACK REDIRECTION GRACE DISTANCE: 0
Talent Tree
Dauntless
TARGET: Passive
Mars gets more HP Regen the more he and his allies are outnumbered by enemy heroes in 700 radius.
HP REGEN PER EXTRA ENEMY: 70%
RADIUS: 700
150
Talent Tree
Arena Of Blood
TARGET: Point Target / AOE
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back.
DURATION: 5 / 6 / 7
RADIUS: 550
WIDTH: 100
SPEAR DAMAGE: 80 / 160 / 240
FORMATION TIME: 0.1
SPEAR DISTANCE FROM WALL: 160
SPEAR ATTACK INTERVAL: 1
WARRIOR COUNT: 14
FIRST WARRIOR ANGLE: 0
WARRIOR FADE MIN DIST: 350
WARRIOR FADE MAX DIST: 450
CAST AROUND SELF AND LEASH: 0
OBSCURE VISION: 0
ARENA KILL BUFF DURATION: 0
ARENA KILL BUFF DAMAGE PCT: 0
ARENA KILL BUFF HEAL PCT: 0
ALLIED REDUCTION PCT: 0
CAST RANGE: 400
CAST TIME: 0.2
Mana150 / 200 / 250Cooldown100 / 95 / 90
Aghanim‘s Scepter
Bulwark
Upgrade

Creates 4 invulnerable soldiers on both sides of Mars front while Bulwark is toggled on. Soldiers move alongside Mars, dealing his attacks that have bonus damage, knock back and slow approaching enemies. An enemy can only be attacked by one soldier at a time.

FRONT REDUCTION: 40% / 50% / 60% / 70%
FORWARD ANGLE: 140
SIDE REDUCTION: 20% / 25% / 30% / 35%
SIDE ANGLE: 240
REDIRECT CHANCE: 70
ACTIVE REDIRECT RANGE: 900
SPEED PENALTY WHEN ACTIVE: 18%
REDIRECT CLOSE RANGE: 200
ATTACK REDIRECTION GRACE DISTANCE: 0

Aghanim‘s Shard
Spear of Mars
Upgrade

Spear of Mars impales up to 2 heroes and leaves a fire trail behind that deals damage over time and slows movement speed.

DAMAGE: 100 / 175 / 250 / 325
SPEAR SPEED: 1400
SPEAR WIDTH: 125
SPEAR VISION: 300
MAX IMPALE TARGETS: 1
CAST RANGE: 900 / 1000 / 1100 / 1200
ACTIVITY DURATION: 1.7
STUN DURATION: 1.3 / 1.6 / 1.9 / 2.2
KNOCKBACK DURATION: 0.25
KNOCKBACK DISTANCE: 75
CAST TIME: 0.25

Aghanim's scepterAghanim's shard
DurationsData from professional matches
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