Hero | Result | Game Mode | Duration | K | D | A | Items |
---|---|---|---|---|---|---|---|
![]() ![]() ![]() Sven gains additional attack damage from Strength. Sven 3 days ago | Lost Match Ranked | All Draft Divine [5] | 43:38Dire | 11 | 6 | 12 | |
![]() ![]() ![]() Axe gains Strength based on his armor as long as he's away from his allies. Axe 4 days ago | Won Match Ranked | All Draft Divine [5] | 47:29Dire | 13 | 7 | 24 | |
![]() ![]() ![]() Resonant Pulse creates a larger all damage barrier instead of a physical barrier. Void Spirit 5 days ago | Won Match Ranked | All Draft Divine [5] | 50:33Radiant | 8 | 4 | 13 | |
![]() ![]() ![]() Aftershock radius is increased by 40 for every level of Echo Slam. Earthshaker 22 days ago | Won Match Ranked | All Draft Divine [5] | 34:07Dire | 4 | 6 | 19 | |
![]() ![]() ![]() Dead Shot fears increase Gunslinger chance.
Gunslinger procs reduce Dead Shot cooldown. Muerta 26 days ago | Lost Match Ranked | All Draft Divine [5] | 31:20Radiant | 0 | 6 | 4 | |
![]() ![]() ![]() Increases the max level of Shockwave. Level 5 Shockwave causes it to return towards Magnus's location. Magnus a month ago | Lost Match Ranked | All Draft Immortal [1] | 36:11Dire | 1 | 13 | 9 | |
![]() ![]() ![]() Enemies killed with Enchant Totem or Earthshaker's other abilities are sent flying, dealing damage to enemies they hit. Earthshaker a month ago | Won Match Ranked | All Draft Immortal [1] | 62:30Dire | 13 | 9 | 27 | |
![]() ![]() ![]() Resonant Pulse creates a larger all damage barrier instead of a physical barrier. Void Spirit a month ago | Lost Match Ranked | All Draft Immortal [1] | 60:47Dire | 18 | 4 | 11 | |
![]() ![]() ![]() Charge of Darkness bonus movement speed lingers after charge ends. Spirit Breaker a month ago | Lost Match Ranked | All Draft Immortal [1] | 34:47Dire | 4 | 8 | 18 | |
![]() ![]() ![]() Static Field deals more damage to nearby enemies. Zeus a month ago | Lost Match Ranked | All Draft Immortal [1] | 58:32Radiant | 10 | 3 | 38 | |
![]() ![]() ![]() Static Field deals more damage to nearby enemies. Zeus 2 months ago | Won Match Ranked | All Draft Immortal [1] | 31:36Radiant | 5 | 4 | 16 | |
![]() ![]() ![]() Enigma spawns Eidolons upon receiving damage. Enigma 2 months ago | Won Match Ranked | All Draft Immortal [1] | 37:21Dire | 2 | 4 | 23 | |
![]() ![]() ![]() Static Field deals more damage to nearby enemies. Zeus 2 months ago | Won Match Ranked | All Draft Immortal [1] | 67:46Radiant | 18 | 12 | 44 | |
![]() ![]() ![]() Static Field deals more damage to nearby enemies. Zeus 2 months ago | Lost Match Ranked | All Draft Immortal [1] | 31:23Radiant | 2 | 6 | 9 | |
![]() ![]() ![]() Level requirement of all spells and talents reduced by 1. You get 0 Ability Points at level one and 3 Ability Points at level two. Ogre Magi 3 months ago | Lost Match Ranked | All Draft Immortal [1] | 29:50Radiant | 1 | 13 | 8 | |
![]() ![]() ![]() Skywrath Mage gains a magic damage barrier when dealing damage to heroes. Skywrath Mage 3 months ago | Won Match Ranked | All Draft Immortal [1] | 36:46Radiant | 7 | 6 | 18 | |
![]() ![]() ![]() Casting a spell temporarily increases the area of effect for all subsequent spells. Rubick 3 months ago | Lost Match Ranked | All Draft Immortal [1] | 58:50Dire | 6 | 18 | 30 | |
![]() ![]() ![]() Ice Path lasts longer and detonates upon expiration, dealing damage and stunning enemies a second time. Ice Path can be manually detonated early. Jakiro 3 months ago | Lost Match Ranked | All Draft Immortal [1] | 33:31Radiant | 2 | 12 | 16 | |
![]() ![]() ![]() Enemies affected by Void do not share vision with their allies. Affected enemies take damage per second when they are not visible to their allies. Night Stalker 4 months ago | Lost Match Ranked | All Draft Immortal [1] | 34:57Radiant | 0 | 8 | 8 | |
![]() ![]() ![]() Enemies affected by Void do not share vision with their allies. Affected enemies take damage per second when they are not visible to their allies. Night Stalker 4 months ago | Won Match Ranked | All Draft Immortal [1] | 37:43Dire | 10 | 5 | 10 |